Can BeamNG.drive handle 30-40 cars on simplified traffic with these specs

Hey everyone, I’m planning to purchase a laptop with the following specs:

CPU: Intel i5-13450

GPU: RTX 4050

RAM: 16GB DDR5

I want to play BeamNG.drive with 30-40 simplified traffic cars on medium to high settings. However, I’m not a huge fan of soft-body mechanics or ultra-realistic crashes, so I’m looking for ways to adjust the game settings to prioritize performance over detailed physics.

Here are my main questions:

  1. Can these specs handle 30-40 simplified traffic cars at 1080p while maintaining smooth performance (around 60 FPS)?

  2. Are there any settings or mods I can tweak to disable or heavily reduce unnecessary physics calculations, like crash deformation, to improve performance?

  3. Any tips to optimize the game for running traffic-heavy scenarios without sacrificing too much visual quality?

Hey everyone, I’m planning to purchase a laptop with the following specs:

CPU: Intel i5-13450

GPU: RTX 4050

RAM: 16GB DDR5

I want to play BeamNG.drive with 30-40 simplified traffic cars on medium to high settings. However, I’m not a huge fan of soft-body mechanics or ultra-realistic crashes, so I’m looking for ways to adjust the game settings to prioritize performance over detailed physics.

Here are my main questions:

  1. Can these specs handle 30-40 simplified traffic cars at 1080p while maintaining smooth performance (around 60 FPS)?

  2. Are there any settings or mods I can tweak to disable or heavily reduce unnecessary physics calculations, like crash deformation, to improve performance?

  3. Any tips to optimize the game for running traffic-heavy scenarios without sacrificing too much visual quality?