How a 3000+ hours player's colony looks like around cycle 200
This is my typical starting setup around cycle 200. I barely started digging the map. I only dug to the far right just to set up the spom and the early engine rooms. The full Rodriguez (SPOM) can basically run the entire colony with a few kick ins by the coal generators. If I increase the dupe numbers it will produce even more extra H2.
Everything is kept cool by an early cooling loop that steals the cool from a nearby ice biome. All the basic and advanced research is done. I have early plastic, food is going up, the dupes morale is super high, oxygen is definitely included.
I share this as an incentive for the beginners who struggle to get past cycle 100. Don't give up! Once you figure the game, the colonies grow up exacly as you plan them. This game is amazing.