6 Descendant buffs
Viessa/Ultimate Viessa
Ice Sphere
- Cooldown has decreased.
- The projectile's enemy search distance has increased.
Frost Road
- The increase in Movement Speed has increased.
- The Shield Recovery by Frost Road has been changed to a continuous recovery per tick, and has increased in total amount.
Cold Snap
- Damage has increased.
Blizzard
- The damage interval of continuous damage is shorter and Burst damage has increased.
Glacial Cloud
- Damage over time now has a shorter damage interval and the Burst damage has increased.
Hypothermia
- Hypothermia
ㄴ Cooldown has decreased.
ㄴ Damage of Ice Needle at each stage has increased.
- Frost Road
ㄴ The increase in Movement Speed has increased.
ㄴ The Shield Recovery by Frost Road has been changed to a continuous recovery per tick, and has increased in total amount.
- Cold Snap
ㄴ Damage has increased.
- Blizzard
ㄴ The damage interval of continuous damage is shorter and Burst damage has increased.
Cold Snap Watch
- Cooldown has decreased.
- Continuous damage of Chill has increased.
Cold Cohesion
- Cooldown has decreased.
Absolute-Zero
- Absolute-Zero
ㄴ Skill Critical Hit Rate increase has been added.
ㄴ Damage of Ice Sphere has increased.
- Cold Snap
ㄴ Damage has increased.
- Blizzard
ㄴ The damage interval of continuous damage is shorter and Burst damage has increased.
Valby/Ultimate Valby:
Water Intake
- The effect has been changed from reducing MP cost while on water to granting MP recovery in and out of combat while on water.
Bubble Bullet
- Continuous damage of Small Puddle has increased.
Plop Plop
- Continuous damage of Big Puddle has increased.
Clean Up
- Continuous damage of Waterway has increased.
Laundry Bomb
- Continuous damage of Laundry Bomb has increased.
- Duration of Laundry Bomb has increased.
Water Play
- Continuous damage of Small Puddle has increased.
Supply Moisture
- Firearm ATK increase has been added.
Tidal Wave
- Passing damage of Liquefied has increased.
- Burst damage of Liquefied has increased.
Hydro Pressure Bomb
- Cooldown of Hydro Pressure Bomb has decreased.
- Damage of Hydro Pressure Bomb has increased.
Spiral Tidal Wave
- Stack cooldown of Spiral Tidal Wave has decreased.
- Burst damage of Spiral Tidal Wave has increased.
- Continuous damage of Small Puddle has increased.
Sharen:
Cutoff Beam
- Transition to another motion after using the skill is now faster.
- MP cost of Cutoff Beam has decreased.
- Damage of Cutoff Beam has increased.
Active Camouflage
- Entering Active Camouflage when using the skill is now faster.
- A short cooldown has been added so that pressing the skill button consecutively does not immediately disable the effect.
- Movement Speed now increases while in Active Camouflage.
- An effect has been added so that you will not be detected by all traps and will not be damaged by some traps while in Active Camouflage.
- Skill Critical Hit Rate and Firearm Critical Hit Rate increases have been added to the Ambush state.
Shock Nuts
- Shock Nuts now deal damage.
Flash Shortsword
- The maximum number of Shortswords that fly at a single target has increased.
- Damage of Shortswords has increased.
Release Cutting Force
- Transition to another motion after using the skill is now faster.
- Cutoff Beam now flies faster and travels a greater distance.
- Damage of Cutoff Beam has increased.
Overcharged Edge
- Entering Active Camouflage when using the skill is now faster.
- A short cooldown has been added so that pressing the skill button consecutively does not immediately disable the effect.
- An effect has been added so that you will not be detected by all traps and will not be damaged by some traps while in Active Camouflage.
- Movement Speed now increases while in Active Camouflage.
Skill Critical Hit Rate and Firearm Critical Hit Rate increases have been added to Ambush state.
Void Domination
- Damage of Shortswords has increased.
Luna:
Improvisation
- Inspiration Gauge no longer decreases on Note failure.
- Inspiration Gauge does not decrease on Enhanced state failure.
Stage Presence
- Cooldown of Stage Presence has decreased.
- MP decrease on shooting failure on Note has decreased.
- The maximum stack count of the Perfect Pitch effect has decreased and the Skill Power Modifier per stack has increased.
Noise Surge
- The same changes in the Basic Information have been applied.
- Using Exciting Surge, Relaxing Surge, or Cheerful Surge in the Enhanced state now increases Movement Speed.
- The maximum stack count of the Largo effect has decreased and Skill Critical Hit Rate has increased.
- The maximum stack count of the Crescendo effect has decreased and Skill Critical Hit Damage has increased.
- The maximum stack count of the Forte effect has decreased and Skill Power Modifier has increased.
Nimble Footsteps
- The same changes in the Basic Information have been applied.
- Inspiration Gauge no longer decreases on Note failure.
- Inspiration Gauge does not decrease on Enhanced state failure.
Jayber:
Assault Turret
- Fire Rate of Assault Turret has increased.
Multi-purpose Gun
- Movement Speed while equipped with the unique weapon has increased.
Reactivate
- Burst damage of projectiles has increased.
Immediate Purge Code
- Burst damage of turret explosion has increased.
Attacking Compulsion
- Fire Rate of Assault Turret has increased.
Esiemo:
Arche Explosion
- Movement Speed when using the skill has increased.
Creative Explosion
- Movement Speed when using the skill has increased.
What do you guys think of these changes, definitely gotta adjust your builds around.
https://tfd.nexon.com/en/news/2694465 Patch notes if anyone wants to read other changes.