Socialite Overhaul - Noah

Socialite

"Your target conceals their true identity behind a façade. They must be a Socialite!"

Alignment: Neutral Killing

⚔️Attack - Basic

🛡️Defense - Basic

(♾️) Impersonate

  • At nighttime Impersonate your target stealing their role and dealing them a Basic Attack.
  • Additionally you gain a charge to Masquerade even if the kill fails.

(0️⃣) Mask

  • After killing a player, you can Masquerade as their role instead of attacking.
  • Your UI will function similarly to Necromancer allowing you to choose who to impersonate.
  • While Masquerading, you will appear as that role upon death and inherit their results and attributes.

Attributes

  • All players you have killed and Impersonated will have their role appear as Socialite.
  • If a certain role disrupts you, you will not gain a charge to Masquerade.
  • If you are lynched, you will reveal all players Impersonated for what they truly are.

Win Conditions

  • You win by yourself.

Why?

Before I get booed off stage, allow me to explain. While I’m a fan of Socialite, I believe it should be reworked or overhauled for a few reasons:

  1. The Guest List mechanic feels oppressive and frustrating to play against.
  2. Our current Crusader has no decent enough rework + its design feels unhealthy, so I’d rather see it replace its current ability with Socialite.
  3. It’s been so long without a new Neutral Killing role, and Socialite’s Masquerade theme would be a perfect fit for one.
  4. We don’t really need more Town roles right now, so removing one wouldn’t be a big loss.

https://preview.redd.it/nnhuq9vkjake1.jpg?width=378&format=pjpg&auto=webp&s=4b6fa27d50670750f5610637d2bc00c68819539f

https://preview.redd.it/91y55gw6qake1.jpg?width=378&format=pjpg&auto=webp&s=cd4e27dedf97b2a858a6e351a30b1679d35c55b5

Art by: Me