Warframe 1999 is the best update in the history of the game.

It's been a while with 1999 in our hands so as a 10+ year player, I have to say it: I LOVE this update. And it's not because of Music, Character Designs, the best Syndicate so far, Quest, Lore, etc, although all of these things are PEAK.

It's because I feel that here and in Whispers, DE has finally managed to add new stuff to the game that are reinforcing the core gameplay loop, instead of detracting from it, like many previous updates that introduced/revolved around Operator/Drifter Combat, Necramech and Archwing/Railjack.

It's INSANE to me how the Entrati Labs and Holvania have monopolized my playtime, simply because they are solid tilesets that aren't filled with boring/dead-easy enemies, with interesting and rewarding things to do every day/week, where the rewards somewhat tie back to the rest of the game, like the arcane casino, and getting relevant stuff from the calendar in 1999 and liches in the future, so even though they literally have nothing to do with the starchart, they don't FEEL like islands like the Open Worlds that only have Open World stuff, and it helps a lot that newer content is dead-focused on Warframe combat and not bullshit like 2/3 of Duviri.

This feels like a grown-up update that asks: How can we make forever places that players can have fun with and will have reasons to revisit for a long time? Instead of: What if we had a spaceship that could catch on fire and be boarded because it will make for a cool reveal for Tennocon?

TL;DR The current direction of Warframe is IMMACULATE, playing Warframe right now is better than EVER, and I can't fucking wait for what's next.