Sib has got a body like a skill-tree
This is the final anatomy of Momukas, my most recent limb-noodle Chimera. They have every physical mutation excluding the ones mutually exclusive with the ones they've got (ie, has Carapace, can't have Quills).
They drank over 300 drams of warm static to get to this point. There's a small, pretty rare bug where certain defects and mutations which are mutually exclusive seem to "drop" a mutation off the list when they're rerolled. This gives you the opportunity to, after having previously already bought every mutation, buy another mutation (to regain the one which was dropped) and comes with the possibility of being offered an additional limb. I think the number of limbs is ultimately finite, since early on they had a fin amongst their anatomy which they clearly lack in the attached image. Something about that same bug appears to affect the limbs too. As though, but I can't be certain, they're associated with the mutation that granted them.
I've tallied the number of each of the significant limb types and included it in the image.
I couldn't get the view-pane for it much bigger, maybe if I'd emptied my inventory the paper-doll would have had more room. Not shown here are the two floating nearby slots, which I would have to switch to "list view" to access.
The image is actually 3 screenshots stitched together.
If you're wondering why some of the Kesil Faces are orange, it's because they're extradimensional. Almost every piece of equipment on this beautiful affront to the Kasaphescence is "from" another dimension.
This is the ideal Chimera body. You may not like it, but this is what peak anatomy looks like.
This is the final anatomy of Momukas, my most recent limb-noodle Chimera. They have every physical mutation excluding the ones mutually exclusive with the ones they've got (ie, has Carapace, can't have Quills).
They drank over 300 drams of warm static to get to this point. There's a small, pretty rare bug where certain defects and mutations which are mutually exclusive seem to "drop" a mutation off the list when they're rerolled. This gives you the opportunity to, after having previously already bought every mutation, buy another mutation (to regain the one which was dropped) and comes with the possibility of being offered an additional limb. I think the number of limbs is ultimately finite, since early on they had a fin amongst their anatomy which they clearly lack in the attached image. Something about that same bug appears to affect the limbs too. As though, but I can't be certain, they're associated with the mutation that granted them.
I've tallied the number of each of the significant limb types and included it in the image.
I couldn't get the view-pane for it much bigger, maybe if I'd emptied my inventory the paper-doll would have had more room. Not shown here are the two floating nearby slots, which I would have to switch to "list view" to access.
The image is actually 3 screenshots stitched together.
If you're wondering why some of the Kesil Faces are orange, it's because they're extradimensional. Almost every piece of equipment on this beautiful affront to the Kasaphescence is "from" another dimension.
This is the ideal Chimera body. You may not like it, but this is what peak anatomy looks like.