Mission Concept: Protect or Hunt the Sandworms on Bloom – A Dynamic Choice for Players
Imagine arriving on Bloom and encountering the majestic Sandworms. I propose two contrasting mission types centered around these colossal creatures: 1. Protect the Sandworms: For lawful players and conservationists, this mission could involve safeguarding the Sandworms from poachers, defending their habitats, or even studying them for scientific purposes. Rewards could include rare biological data or unique ecosystem-related loot. 2. Hunt the Sandworms: For pirates and mercenaries, this mission would focus on exploiting the Sandworms—harvesting rare materials from their remains or completing high-risk contracts for black-market buyers. Rewards could include valuable crafting materials or credits.
The duality of these missions would create unique player dynamics, moral dilemmas, and emergent gameplay scenarios on Bloom.
What do you think, fellow citizens? Would you choose to protect or hunt? And CIG, could this be a way to add more depth to Bloom’s ecosystem?
Imagine arriving on Bloom and encountering the majestic Sandworms. I propose two contrasting mission types centered around these colossal creatures: 1. Protect the Sandworms: For lawful players and conservationists, this mission could involve safeguarding the Sandworms from poachers, defending their habitats, or even studying them for scientific purposes. Rewards could include rare biological data or unique ecosystem-related loot. 2. Hunt the Sandworms: For pirates and mercenaries, this mission would focus on exploiting the Sandworms—harvesting rare materials from their remains or completing high-risk contracts for black-market buyers. Rewards could include valuable crafting materials or credits.
The duality of these missions would create unique player dynamics, moral dilemmas, and emergent gameplay scenarios on Bloom.
What do you think, fellow citizens? Would you choose to protect or hunt? And CIG, could this be a way to add more depth to Bloom’s ecosystem?