I created a free tool for texturing 3D objects using Forge and Controlnet. Now game-devs can texture lots of decorations/characters on their own PC for free. 2.0 has Autofill and the Re-think brush.
I made a free tool via Unity3D for texturing 3d models using AI, via StableDiffusion Automatic1111. You can now texture a lot of 3d assets for free, on your PC
I created a free tool for texturing 3D objects using Automatic1111 webui and sd-webui-controlnet ( by Mikubill + llyasviel). Now game-devs can texture lots of decorations/characters on their own PC for free.
Deepseek engineers getting a $5K bonus after wiping out $1 trillion in the market
Trellis 3D generation: Windows one-click installer, but without needing a powershell/cuda toolkit/admin. (same as a simple A1111 or Forge installer)
"Trellis image-to-3d": I made it work with half-precision, which reduced GPU memory requirement 16GB -> 8 GB
Full 3d model of my character design via Illustrious, generated with u/ai_happy's Trellis3D app.
"TRELLIS image-to-3d-geometry": I made it work with half-precision, which reduced GPU memory requirement 16GB -> 8 GB
Some dice I made inspired by The Lord of the Rings.
Added "3D to UV warping visualization" into my free AI-texturing tool StableProjectorz
Check out the "3D to UV" warping effect I made using Unity shaders. This is in StableProjectorz
StableDiffusion
I made a free tool for texturing 3D meshes using StableDiffusion. Here is an example of using new inpaint features, to texture a character:
After 12 years of developing the story-driven RPG VED, my top recommendation is Spine 2D.
(with sound) I made a free tool for us, via Unity3D, for texturing 3d models using StableDiffusion. It runs on a usual PC, without servers. Here is a quick character-tutorial, showcasing the realistic style, version 2.0.4:
Ai_happy's tool for texture generation is incredible, check it out and don't forget to thank him! (this is a blender view of the final texture)
I created a free tool for texturing 3D objects using Forge and Controlnet. Version 2.0 has Autofill and the Re-think brush.
Texturing 3d meshes via Stable Diffusion, from my home PC. Can do prompt by image and auto-fill
I'm working on map generator, but have no idea about gameplay. Any suggestions?
I made a free AI tool for texturing 3D geometry on PC. No server, no subscriptions, no hidden costs. We no longer have to depend on large companies.
I coded a free AI tool in Unity, for texturing 3D via StableDiffusion. Sketch, soft-Inpaint, style-by-image, multiview projection. Free - no server, no subscriptions. Make cool assets! :)
Why my scene looks so flat?
Combining Real time voxel based Global Illumination with volumetric lighting that supports hundred of fully shadowed lights in the new Unity 6 URP RenderGraph
I made this interactive bioluminescent water shader + live fluid sim. I had to push myself to implement more advanced/difficult effects like animated volumetric fog, custom translucent lighting, and realtime caustics. What do you think?