This is a subreddit for news and discussion of Old School Renaissance topics. We primarily focus on D&D (LBB, 1st ed. AD&D, etc.) and the retroclones. Other Old School games (Traveller, Runequest, Tunnels & Trolls, et al) are of course open for discussion. This is *not* a place to rant about how (your least favorite edition) sucks! In fact, I hope discussion arises about how later editions do things right, and how to incorporate them into OSR-styled games.
A gathering place for anyone, either casually or professionally, designing, hacking, or otherwise working with the mechanics of pen-and-paper tabletop role-playing games.
Cairn is an adventure game about exploring a dark & mysterious Wood filled with strange folk, hidden treasure, and unspeakable monstrosities. Character generation is quick and random, classless, and relies on fictional advancement rather than through XP or level mechanics. It is based on Knave by Ben Milton and Into The Odd by Chris McDowall. The game was written by Yochai Gal.